Intermediate Skills With Coding- Level 1

Program duration: 40 hours


Program type: Short Course

Step into the world of computer coding with this introductory course. Our students will be exposed to the basic principles of programming, tackling related subject matters like logic and algorithms. This course is an introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry.


Course Prerequisites

Previous coding experience.


Delivery Methods:

Online| On-campus| Combined





Student Progression And Reporting

Student will be assessed by daily attendance, assignments, and completion of in class activities.

Learning objectives

Upon completion of this course the successful student will have demonstrate Craft persistent models with Active Record

Completion Requirements

To successfully complete this course, students must:



  • Games as Digital Media
  • Games as Cybertexts
  • Early Videogames
  • The Social Contract of Games
  • Cheating
  • Player Experience: Agency
  • Games as Narrative
  • Player Experience: Immersion Interfaces and Immersion              
  • Types of Players
  • Hardcore vs Casual Players
  • Identity
  • Representation
  • Games as Systems
  • Fictional Worlds
  • Games as Simulations
  • Game Spaces
  • Games as Performance
  • Value Systems
  • Serious Games
  • Game Aesthetics
  • Background and Influences
  • Criticism and Journalism
  • Game Culture: Communities
  • Game Culture: Violence
  • Design software used industry
  • Characters
  • Worlds
  • Levels
  • Features

Tuition and fees

CAD $850

Take the next step to achieving your academic and professional goal!